[This is preliminary documentation and is subject to change.]
Provides the API layer for inter machine communications in
Persistate.
Declaration Syntax
C# |
public abstract class Connection
Members
All Members | Methods | Properties | |||
Icon | Member | Description |
---|---|---|
Equals(Object) | (Inherited from Object.) | |
Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
Receive |
gets the receiver delegate for this connection.
| |
ReceiveRequest(Message) |
Handles a request Message received on this Connection.
| |
State |
Gets or sets the state of this connection.
| |
ToString()()()() | (Inherited from Object.) | |
Uri |
gets the Uri associated with this connection.
|
Remarks
Used for server - viewer communications. Derived classes implement
the layer using different protocols, and generally will be different at the
viewer and server ends.
Inheritance Hierarchy
Object | |
Connection |