Persistate API documentation
Connection Class
NamespacesPersistateConnection

[This is preliminary documentation and is subject to change.]

Provides the API layer for inter machine communications in Persistate.
Declaration Syntax
C#
public abstract class Connection
Members
All MembersMethodsProperties



IconMemberDescription
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Receive
gets the receiver delegate for this connection.

ReceiveRequest(Message)
Handles a request Message received on this Connection.

State
Gets or sets the state of this connection.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Uri
gets the Uri associated with this connection.

Remarks
Used for server - viewer communications. Derived classes implement the layer using different protocols, and generally will be different at the viewer and server ends.
Inheritance Hierarchy
Object
Connection

Assembly: Persistate (Module: Persistate) Version: 0.6.1.20 (0.6.1.20)