Persistate API documentation
SetRandomValue Method (obj, random, index, includeMemberName)
NamespacesPersistatePropertySetRandomValue(Persistent, Random, Int32, Boolean)

[This is preliminary documentation and is subject to change.]

Sets a random value into the object property associated with this Property.
Declaration Syntax
C#
public void SetRandomValue(
	Persistent obj,
	Random random,
	int index,
	bool includeMemberName
)
Parameters
obj (Persistent)
The object whose property is to be set.
random (Random)
a Random used for generating the value.
index (Int32)
The index of the object in its collection, or -1 if the object is not in a collection
includeMemberName (Boolean)
If true, the display name of text properties is included at the end of the property.
Remarks
This method is used by Persistent.WriteTestData as part of the scheme to create a set of test objects for an application. For numerical and DateTime properties, it seta a random value between the defined bounds of the property if there are any, otherwise between the data type's minimum and maximum values. For text properties it sets a value comprising two 3 letter sequences followed by the index if supplied followed by the property's FriendlyName if requested.

Assembly: Persistate (Module: Persistate) Version: 0.6.1.20 (0.6.1.20)